[New Publication] On-Screen Language in Video Games: A Translation Perspective
By Mikołaj Deckert and Krzysztof Hejduk Summary In this Element, the authors focus on the translational dimension of ‘on-screen language’ (OSL). They analyse a data set covering the Polish localisations of Tom Clancy’s The Division 2 and Shadow Warrior 2, from which over 1000 cases of unique and meaningful OSL were extracted, almost exclusively in languages other than Polish. Close […]
» Read more